Learn the math
the casino
already knows
- Minimum bet
- $0.00
- Maximum bet
- $0.00
- Blackjack pays
- 3 to 2, always
- Every decision
- graded
- House edge on this table
- none
The games in here play exactly like the real ones — same pace, same rules, same distractions. The only difference is that the arithmetic is visible and the money is not real.
Casino table games are not games of chance in the way most players think. They are games of known, computable math played badly. There are exactly three ways to lose money at a table, and two of them are entirely under your control.
The edge built into the bet. Betting the tie in baccarat costs 14.36% of everything you put on it, played perfectly, forever. The only defence is not making the bet.
Standing on 16 against a ten. Taking insurance. Not splitting eights. The gap between a perfect blackjack player and an average one is about 1.6% of every dollar wagered.
Doubling up to chase a loss, betting too large a share of your roll, staying because the table feels due. This is the one that turns a bad night into a bad year.
Five tables
Two of these games can be beaten by a disciplined player. Two cannot, and their modules exist to prove it rather than to sell you a method. The fifth is the arithmetic underneath all of them.
Blackjack
Six seats, players arriving and leaving mid-shoe, Hi-Lo tags on every card, count checks that stop the deal, the full strategy chart with your cell ringed, and every decision graded with what the mistake cost.
Open →Poker
Count your outs, price the pot, and get graded against exact enumerated equity. Plus preflop ranges by position and a hand-reading drill against the clock.
Open →Roulette
A live layout that prices each bet as you place it, and a simulator that runs Martingale two thousand times so you can watch it win most sessions and still lose the money.
Open →Baccarat
Real coups with the third-card rules spelled out as they happen, the big road the casino gives you for free, and a drill that shows exactly what that road is worth.
Open →Math lab
Cost per hour by game and stake, risk of ruin against a real edge, and the streak arithmetic that every betting system quietly depends on being wrong.
Open →Why it plays like the floor
The table will not sit still
Players buy in and colour up in the middle of the shoe. The number of hands changes every round, the dealer keeps moving, and someone asks for even money while you are counting. Practising on a clean, static table teaches a skill that falls apart in the first ten minutes of a real one.
The count gets checked
At random the deal stops and asks you for the running count. Card tags, the HUD and the strategy chart all come off independently, so you can remove one crutch at a time instead of pretending you never needed them.
Every decision is priced
Right or wrong, the correct play, the reason, and an estimate of what the mistake cost. At the end of a session your errors are ranked by how expensive they are, so you practise the habits that are actually taking your money.
What this will and will not do
EVEN MONEY is an educational simulator. It uses no real money and offers no gambling. Learning what is in here will make you a less expensive player. It will not make you a winning one at any game on this site except, marginally and with a large bankroll and real risk, blackjack. If gambling has stopped being entertainment, the links in the footer are more useful than anything on this page.